Friday, February 14, 2014

Loadout

Create. Customize. Kill.


Our next game review is covering a new shooter by the name of Loadout that just released on January 31st. If you have ever played Team Fortress 2, you have essentially played Loadout. The games are that similar.

What differentiates the two games for the most part is the inclusion of weaponcrafting. You may say, "But TF2 has weaponcrafting!" While this statement is true, Loadout's weaponcrafting is much more crafty, and more about the weapons. It allows you to choose from various different weapon pieces (after unlocking them in the tech tree, more on that later) to create your own weapons. Each part has their pros and cons, but the possibilities are endless*! And, many of the weapon types that show up in TF2 make an appearance of some sort in Loadout.

In addition to being able to create your own weapons, you can also pick up weapons that players drop in game. You don't get to keep them obviously, but you do get to use them until you swap out for something different or you die. This allows you to try out weapons in actual combat scenarios.

The other main difference is that Loadout is much more vulgar. Not only do the characters flip the bird from time to time at their killers, you also can taunt other players with little dances that can be a bit... strange to say the least. You'll have to watch the gameplay trailer to understand what I am referring to.

At the core of it, Loadout is a multiplayer shoot-em-up game, and it does exactly what it says on the package. The game includes all the standard matchmaking type things that any good game should have. It has two (soon to be three) game play areas, casual and ranked, lobbies where you can trash talk with all the players in your group, and even map voting. However, on this last part, the game does somewhat fail due to there being a very limited number of maps at the present time. However, seeing as the game has been out for less than a month, I'm sure that will be rectified soon.

The last bit of the game that I want to talk about is how you go about unlocking weapon parts. As you play, you win what are called Blutes, which are used as currency. The term Blutes comes from Blutonium, which is a highly unstable element that makes an appearance in a couple of the game types. You use Blutes to purchase new parts in the Tech Tree, which seems straightforward enough, however, some of the unlockables are somewhat expensive, so you either need to play a lot, or really well to get enough to purchase them (if you want them quickly).

Loadout does well for a game that is just starting out

Overall, the game is a blast to play. Only time will tell if Loadout will be a decent bit of competition for Team Fortress 2, although this blogger thinks that the guys over at Edge of Reality are on the right track. If you love playing team deathmatch type games, and have a decent PC to play it on (no MAC or Linux, sorry), definitely give Loadout a look. And, the best part is that it's free! So if you don't enjoy it, you aren't out any money.




*Possibilities not actually endless, but I'm not about to calculate the actual number of weapons you can create in the game.

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